LinkAir is expanding its team of professionals for game development!
Creating and texturing 3D models for our game projects;
Coordinating with designers and programmers to clarify functional and technical requirements for 3D content.
Familiarity with software packages Maya, Blender, Cinema 4D, Zbrush, Substance, Marvelous, Photoshop;
Strong skills in both high and low-poly modeling, texturing, and animation;
Work experience with: UV Mapping, Texture Baking, Smooth Group, Retopology, Skinning, Rigging;
Basic knowledge of design principles: proportions, color theory, level of detail;
Prior experience in a similar role is a plus.
Flexible salary, mutually agreed upon based on your skills;
Official employment, social package included;
A young, friendly, and sociable team;
Team-building activities.
It will be determined at the interview.
Fixed work schedule: 9:00-18:00, Monday-Friday.